Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#sort ascendingTopicTopic StarterPostsLast post
110BoA Editor Cookbook -- what do you want?Erik Westra9April 23, 2004 14:08
109Item List?magpie4April 15, 2004 09:08
108Article - Designing Quality TownsDrakefyre17April 18, 2004 13:38
107Use of NPCsFrozen Feet5April 14, 2004 00:51
106make npc visible after death?philstrek5April 15, 2004 21:18
105Article - Good Bad GuysThe Creator11April 14, 2004 14:18
104doomguardsAgent redemption8April 13, 2004 18:55
103containers: bug or intended?spyderbytes3April 13, 2004 13:39
102Bug!Morgan2April 13, 2004 12:06
101Article - The Responsive WorldDrakefyre3April 13, 2004 14:13
100Moving Parties in Creature ScriptsThe Immortal3April 12, 2004 19:55
99Resource - Custom Creature TemplateDrakefyre2April 13, 2004 02:22
981 Character Party with 4 People InOctavo27April 16, 2004 11:55
97Making a Resources Page on the Avernum SiteSpidweb6April 13, 2004 14:33
96Complaints on the troublesome call names...Eldiran3April 12, 2004 13:57
95General Editor QuestionAngry Ogre6April 13, 2004 02:55
94New Scripts ArchiveThe Immortal2April 20, 2004 14:29
93hidden groupsspyderbytes6April 12, 2004 12:57
92MachroneDaravon8April 14, 2004 11:45
91Article - BobThe Creator15April 12, 2004 14:05
90creature memory cells?spyderbytes6April 12, 2004 12:38
89bug fix for trap.txtspyderbytes1April 11, 2004 01:16
88Typo in Docs: set_attitudeThe Immortal6April 12, 2004 12:54
87move_to_new_town limitationIsaac8January 07, 2005 21:42
86print_big_str_color doesn't existIsaac2April 11, 2004 14:54

Pages