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Blades of Avernum Editor
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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.
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# Topic Topic Starter Posts Last post
513 cutscene door appearance bigblue 3 September 25, 2004 22:50
461 scen icon graphics bigblue 5 August 20, 2004 12:39
480 open locked doors with SDF? bigblue 6 September 07, 2004 08:55
481 dialog help bigblue 3 September 02, 2004 09:16
400 BoA in german? bigblue 17 July 27, 2004 06:26
451 graphic design contest bigblue 10 August 14, 2004 14:38
474 unidentified items? bigblue 10 August 29, 2004 10:08
470 New races Bender Bending Rodriguez 11 August 27, 2004 06:02
260 The Random Number Node Bard of the Soul 6 June 22, 2004 15:47
113 a qustion about history Axl 12 April 16, 2004 11:14
230 Scenario Editor Download Not Working Axerax 6 June 15, 2004 13:16
430 Nethergate graphics ava 8 August 07, 2004 06:01
439 New missile animations ava 7 August 09, 2004 08:58
257 Help ava 3 June 22, 2004 02:09
441 Vampire ava 29 August 10, 2004 13:19
368 BoA graphics ava 4 July 20, 2004 19:42
347 unhandled exception ava 5 July 28, 2004 10:35
657 Forum Header Updated Ash Lael 14 March 20, 2005 13:29
1025 NPC Searching for nearest guard Armed_Defender 15 December 02, 2007 14:02
564 OK, folks, looks like I can port my tools to a Mac... Arenax 42 November 23, 2004 13:43
561 AvDialogue v0.8 BETA released (this is the good one, folks!) Arenax 12 April 09, 2005 23:52
560 How should my town/outdoor script editor work? Arenax 13 November 14, 2004 14:12
559 Arenax's AvDialogue Scripter v0.01 BETA released! (cross-posted from Lyceum) Arenax 1 November 11, 2004 05:24
489 "DIALOGUE ERROR!" (UV nearly ready for beta-testing just this final error left) Archmagus Micael 3 September 07, 2004 06:55
487 HELP! EXITING TOWN ERROR Archmagus Micael 5 September 06, 2004 23:38
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