Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#sort ascendingTopicTopic StarterPostsLast post
185"Articles' Reviews" and "Article - Writting an Article"Vent1May 23, 2004 15:54
184Question about turn_on_debug_mode()Icshi2May 18, 2004 09:46
183Custom booms and effectsjayc5May 17, 2004 20:07
182Better for map making...King's Knight7May 17, 2004 19:56
181A game programmer's point of viewnajdorf43July 05, 2004 15:11
180Things that workKelandon20July 22, 2004 11:57
179NPC characteristics...philstrek3May 12, 2004 18:40
178Article - Your First ScenarioThe Creator12May 22, 2004 03:11
177semi-article: Attach your documentDragongirl14May 17, 2004 22:14
176Article - The Moral of the StoryThe Creator112June 02, 2004 01:34
175Party MakersKelandon13May 19, 2004 08:44
174Article - Karma, Dharma and SomesuchThe Immortal11May 17, 2004 20:03
173Numbers of dialog nodesjayc8May 15, 2004 16:02
172"polymorph"jayc6May 10, 2004 09:01
171uh-oh, I got an idea...Therakul34May 23, 2004 06:33
170Call to put items into containers?Gorvin2May 06, 2004 23:26
169Article - 10 Dread DiseasesThe Creator27May 15, 2004 15:43
168Math Algorithm BugGorvin3May 04, 2004 22:48
167Problem with init_quest?philstrek7May 04, 2004 20:44
166Article - Creating an Atmosphere (Unofficial Article)Vent1May 03, 2004 18:45
165ATTN Spidweb: Kink in the MachineMorgan25May 06, 2004 06:15
164BoA Editor Cookbook Version 0.3Erik Westra12June 04, 2004 11:15
163Changing outdoor cliff types?philstrek5April 29, 2004 19:36
162Article - The Challenge Pits*i10May 02, 2004 07:27
161Graphics RequestMorgan1April 29, 2004 05:51

Pages