Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic StarterPostsLast postsort descending
89bug fix for trap.txtspyderbytes1April 11, 2004 01:16
86print_big_str_color doesn't existIsaac2April 11, 2004 14:54
17Post yer monster scripts hereWalker White41April 11, 2004 16:37
90creature memory cells?spyderbytes6April 12, 2004 12:38
88Typo in Docs: set_attitudeThe Immortal6April 12, 2004 12:54
93hidden groupsspyderbytes6April 12, 2004 12:57
96Complaints on the troublesome call names...Eldiran3April 12, 2004 13:57
84Article - Useful Dialogue TipsIsaac7April 12, 2004 14:02
91Article - BobThe Creator15April 12, 2004 14:05
85destroy_char_item only destroys equipped items?Isaac5April 12, 2004 17:30
100Moving Parties in Creature ScriptsThe Immortal3April 12, 2004 19:55
99Resource - Custom Creature TemplateDrakefyre2April 13, 2004 02:22
95General Editor QuestionAngry Ogre6April 13, 2004 02:55
102Bug!Morgan2April 13, 2004 12:06
103containers: bug or intended?spyderbytes3April 13, 2004 13:39
101Article - The Responsive WorldDrakefyre3April 13, 2004 14:13
97Making a Resources Page on the Avernum SiteSpidweb6April 13, 2004 14:33
104doomguardsAgent redemption8April 13, 2004 18:55
107Use of NPCsFrozen Feet5April 14, 2004 00:51
92MachroneDaravon8April 14, 2004 11:45
105Article - Good Bad GuysThe Creator11April 14, 2004 14:18
112It's a gameRowen8April 15, 2004 06:01
115Article - Hey! What did you do that for?The Creator1April 15, 2004 06:19
109Item List?magpie4April 15, 2004 09:08
114bug, bad docs, or gotcha?spyderbytes6April 15, 2004 12:00

Pages