Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

Pages

#TopicTopic StarterPostssort descendingLast post
512Screenshots from the GameI'll Steal Your Toast10September 26, 2004 00:44
424Action Points and Custom Abils.Spidweb10August 03, 2004 12:48
452Stuff I Can't Do YetGuardian of Eternity10August 19, 2004 08:59
451graphic design contestbigblue10August 14, 2004 14:38
162Article - The Challenge Pits*i10May 02, 2004 07:27
910Message Calls Are The DevilLazarus.10August 31, 2006 15:59
1014GraphicAdjuster version 2.0.3Niemand10October 16, 2007 12:00
737move_to_loc_x_y questionInsane Scythe Guy10July 05, 2005 16:06
800graphics editing program ?Hawk King10November 30, 2005 18:44
938Needed: Windows TestersNiemand10November 04, 2006 18:03
717Frahhamn's slith graphicsKelandon10June 06, 2005 09:29
254Is it just me or is this board slowing down?Drakon Master10June 20, 2004 11:05
914Assigning Strings to VariablesDintiradan10September 06, 2006 18:19
721move_to_new_town problemEphesos10June 11, 2005 15:28
332Just wondering... Anyone of you printed the editor doc?Overwhelming10July 10, 2004 06:27
723Need someone with a MacKernelKnowledge1210June 17, 2005 11:47
869manaullordofdc10April 22, 2006 00:01
992Scenario start_state problemsThralni10May 18, 2007 23:21
350The everyone-dies endingCrunchy Frog10July 14, 2004 15:16
637Archmage Ascension progressSolodric10March 07, 2005 10:12
638Display partie's locationNotus10March 05, 2005 14:51
901Summon ClassesNiemand10July 24, 2006 04:50
377Moving Along a Specified Path?Dyng10July 21, 2004 14:45
44Kilt & Bagpipes PleaseIcshi10April 21, 2004 14:17
651Buggy DialogSmoo-Cow10March 20, 2005 13:48

Pages