Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic Startersort descendingPostsLast post
182Better for map making...King's Knight7May 17, 2004 19:56
891Need help with BoA editorLady Bathory6June 22, 2006 17:08
882Where are states defining item usage defined?Lancer4June 04, 2006 12:49
885Can you explain what the difference between LOAD_SCEN and START_SCEN states?Lancer3June 11, 2006 16:30
884How do you script in events occurring on specific days?Lancer17June 11, 2006 16:28
881Reputation system in BoA?Lancer29June 12, 2006 13:06
879Calendar ModificationLancer4June 01, 2006 14:27
703set_char_status and set_party_status callsLatha Luain4May 16, 2005 04:13
752More DialogLazarus.2August 14, 2005 09:13
866MagekillerLazarus.7April 18, 2006 17:30
917Unhandled Exception in ERLazarus.9September 15, 2006 15:34
750DialogLazarus.4August 13, 2005 14:57
871SDF Max valueLazarus.23April 25, 2006 16:04
910Message Calls Are The DevilLazarus.10August 31, 2006 15:59
874Another 3-D Editor ThreadLazarus.7May 01, 2006 22:57
762Name IssueLazarus.7August 29, 2005 15:18
878Beams and CutscenesLazarus.2May 26, 2006 20:24
875Remove itemsLazarus.3May 13, 2006 18:20
964FrillsLazarus.8February 21, 2007 14:45
759Outdoor scriptLazarus.6August 25, 2005 06:05
769Script ProofReaderLazarus.28September 20, 2005 09:23
898Move_to_new_townLazarus.2July 10, 2006 22:28
675Character PortraitsLevi8May 02, 2005 05:40
82WILL SNY ONE TELL US WHERE TO GET EDITORlewi3April 09, 2004 08:03
894turn_on_debug_mode( )live_wire5June 29, 2006 08:36

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