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Blades of Avernum Editor
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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.
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# Topic Topic Starter Posts Last post
429 Pointless topic about advanced scripting that will never be Garrison 5 August 03, 2004 15:43
430 Nethergate graphics ava 8 August 07, 2004 06:01
431 Need help with Outdoor Wandering Pass 3 August 03, 2004 16:26
432 Shifting Sands? Guardian of Eternity 11 August 04, 2004 12:07
433 Can't get town entrances working Brave Sir Robin 4 August 07, 2004 00:03
434 Exit Town Coordinates Guardian of Eternity 3 August 04, 2004 18:01
435 Outdoor Locations - MOVING Archmagus Micael 9 August 04, 2004 13:05
436 Water in the Desert? (Attn. Big Guys!!!) Guardian of Eternity 29 August 19, 2004 08:38
437 Can any 1 help me mmmmmm pie 2 August 05, 2004 14:07
438 *sigh* Slith Powwow Guardian of Eternity 8 August 08, 2004 14:12
439 New missile animations ava 7 August 09, 2004 08:58
440 Memory Cells Zxquez Zolohahni 9 August 08, 2004 04:54
441 Vampire ava 29 August 10, 2004 13:19
442 Unlocking Doors from Dialogue Guardian of Eternity 1 August 08, 2004 19:51
443 Please Check this Dlg Script Guardian of Eternity 6 August 09, 2004 12:19
444 Manipulating Time. Nikki. 14 August 12, 2004 08:28
445 Bug in HLPM Kelandon 1 August 11, 2004 10:34
446 town_status() call Garrison 6 August 12, 2004 14:46
447 Floating terrain? Groovejet 16 August 16, 2004 09:42
448 "Unknown Command" Error? Guardian of Eternity 3 August 12, 2004 10:56
449 Tutorial Zero111X 4 August 13, 2004 05:39
450 Miscellany Shops Guardian of Eternity 7 August 23, 2004 12:16
451 graphic design contest bigblue 10 August 14, 2004 14:38
452 Stuff I Can't Do Yet Guardian of Eternity 10 August 19, 2004 08:59
453 Scope of states and variables? Churl 6 August 18, 2004 08:16
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