Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic Startersort ascendingPostsLast post
444Manipulating Time.Nikki.14August 12, 2004 08:28
14Sky Graphics?Nikki.9March 29, 2004 00:26
954Damage types...Nikki.7January 01, 2007 08:51
375Splitting Up PartyNikki.14July 24, 2004 06:54
854Terrain Srcipts.Nikki.9March 19, 2006 05:41
376Anti - PartiesNikki.8July 22, 2004 06:39
751Realistic Weather Nikki.4August 14, 2005 06:55
846Graphic NeededNiemand7March 09, 2006 10:08
766YearsNiemand6August 30, 2005 17:46
960The time has come!Niemand6February 16, 2007 13:00
851Yay, a Website!Niemand49March 16, 2006 10:40
784Another Utility Program. . . Niemand15September 26, 2005 16:35
994AScript Script ReferenceNiemand18July 04, 2007 06:10
938Needed: Windows TestersNiemand10November 04, 2006 18:03
791Huh?Niemand7October 16, 2005 07:12
740Mac Dialog Editor ReleaseNiemand9August 01, 2005 09:19
825Need a translationNiemand14January 08, 2006 20:16
947Windows Dialogue Editor ready!Niemand8November 29, 2006 16:24
976Avernumscript EditorNiemand50October 06, 2007 18:45
699Beta Testers needed for mac Dialog EditorNiemand31May 24, 2005 19:57
995get_flag versus get_sdfNiemand4June 16, 2007 19:42
953A new remakeNiemand110February 07, 2007 07:56
763Scenarios in DevelopmentNiemand5August 29, 2005 09:48
708Party Loc OutdoorsNiemand1May 25, 2005 13:57
830Couple of minor bugs in MoCNiemand3January 11, 2006 19:41

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