Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#sort ascendingTopicTopic StarterPostsLast post
737move_to_loc_x_y questionInsane Scythe Guy10July 05, 2005 16:06
736buffer? Someone explain this to me...:Slash:4July 04, 2005 11:10
735Underwater Designef7July 04, 2005 22:28
734Terrain ErrorsHavoc4July 02, 2005 21:57
733can terrain offset characters vertically or horizontallyInsane Scythe Guy3June 28, 2005 10:17
732mathematical expressionwho cares3June 28, 2005 02:52
731Bahs ErrorKelandon6June 28, 2005 23:00
730DoorsGoatfoam7June 27, 2005 22:34
729Dispel a Barrier through the scriptwho cares21July 12, 2005 13:45
728Item Listvampyroblood73June 23, 2005 11:10
727New 3D Editor ReleaseKernelKnowledge121June 19, 2005 15:00
726kill_char NuanceThe Immortal1June 19, 2005 10:59
725Alint for people who don't like command linesKhoth2June 18, 2005 21:54
724Orb of thralniThralni321November 15, 2005 04:54
723Need someone with a MacKernelKnowledge1210June 17, 2005 11:47
722A question to the WASes here.Overwhelming3June 11, 2005 05:16
721move_to_new_town problemEphesos10June 11, 2005 15:28
720Requesting GraphicsArchmagus Micael1June 10, 2005 12:32
719Increments to SDFsArchmagus Micael7June 10, 2005 06:10
718outdoor_enc_result() problemsInsane Scythe Guy4June 12, 2005 01:57
717Frahhamn's slith graphicsKelandon10June 06, 2005 09:29
716te_anim_steps problemCaptain Obvious5June 05, 2005 10:04
714Custom Ability Problem - FIXEDArchmagus Micael3June 04, 2005 02:52
713Macintosh editor updated.Spidweb17June 15, 2005 06:04
712Scenario Contest ends tonight.Spidweb2June 01, 2005 12:28

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