Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

Pages

#TopicTopic StarterPostsLast postsort descending
342Quick Question about Graphic ContestPass5July 11, 2004 01:51
338Dialog boxesKahless253July 11, 2004 07:11
344Generic TownsAngry Ogre3July 11, 2004 08:04
335Ending a scenarioDyng18July 11, 2004 17:37
346Introductory Graphics.Abu Dhabi2July 12, 2004 01:00
337Backround Sounds -( For Towns)Archmagus Micael9July 13, 2004 06:25
345Let's debug the editor doc?Overwhelming4July 13, 2004 08:35
348Stumped on dialogue.Blank835July 13, 2004 10:00
328A spear requestAngry Ogre14July 13, 2004 12:19
350The everyone-dies endingCrunchy Frog10July 14, 2004 15:16
353_ in text.Garrison2July 14, 2004 16:06
355Dialouge stopping in mid conversationYellow Sub2July 15, 2004 08:43
351Question: Is there a call to get the PC's name?Overwhelming11July 15, 2004 11:38
354Talk nodesArchmagus Micael9July 16, 2004 06:59
358DIALOGUE PROBLEMArchmagus Micael13July 16, 2004 19:23
349A free great text/script editor for BoA!Overwhelming35July 16, 2004 19:41
295Dialogue node problem - both options availableAbu Dhabi5July 17, 2004 01:12
336A novice needs help!Suspicious Vlish9July 17, 2004 17:08
360Problems designing stairscoreyh3July 17, 2004 19:54
339new scenario?dram16July 18, 2004 06:12
343How do you people DO it?!Enalya15July 18, 2004 10:42
363Which TERRAIN number is the Cave Trees (The ones the Vahnatai use)Archmagus Micael3July 18, 2004 10:49
362Custom Terrain problem on WindowsThe Almighty Doer of Stuff4July 18, 2004 14:53
359Whats the easiest way to make BoA Graphics?Yellow Sub11July 18, 2004 14:56
356Beta Call for HLPM v1.1Kelandon25July 19, 2004 14:12

Pages