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Blades of Avernum Editor
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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.
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# Topic Topic Starter Posts Last post
342 Quick Question about Graphic Contest Pass 5 July 11, 2004 01:51
338 Dialog boxes Kahless25 3 July 11, 2004 07:11
344 Generic Towns Angry Ogre 3 July 11, 2004 08:04
335 Ending a scenario Dyng 18 July 11, 2004 17:37
346 Introductory Graphics. Abu Dhabi 2 July 12, 2004 01:00
337 Backround Sounds -( For Towns) Archmagus Micael 9 July 13, 2004 06:25
345 Let's debug the editor doc? Overwhelming 4 July 13, 2004 08:35
348 Stumped on dialogue. Blank83 5 July 13, 2004 10:00
328 A spear request Angry Ogre 14 July 13, 2004 12:19
350 The everyone-dies ending Crunchy Frog 10 July 14, 2004 15:16
353 _ in text. Garrison 2 July 14, 2004 16:06
355 Dialouge stopping in mid conversation Yellow Sub 2 July 15, 2004 08:43
351 Question: Is there a call to get the PC's name? Overwhelming 11 July 15, 2004 11:38
354 Talk nodes Archmagus Micael 9 July 16, 2004 06:59
358 DIALOGUE PROBLEM Archmagus Micael 13 July 16, 2004 19:23
349 A free great text/script editor for BoA! Overwhelming 35 July 16, 2004 19:41
295 Dialogue node problem - both options available Abu Dhabi 5 July 17, 2004 01:12
336 A novice needs help! Suspicious Vlish 9 July 17, 2004 17:08
360 Problems designing stairs coreyh 3 July 17, 2004 19:54
339 new scenario? dram 16 July 18, 2004 06:12
343 How do you people DO it?! Enalya 15 July 18, 2004 10:42
363 Which TERRAIN number is the Cave Trees (The ones the Vahnatai use) Archmagus Micael 3 July 18, 2004 10:49
362 Custom Terrain problem on Windows The Almighty Doer of Stuff 4 July 18, 2004 14:53
359 Whats the easiest way to make BoA Graphics? Yellow Sub 11 July 18, 2004 14:56
356 Beta Call for HLPM v1.1 Kelandon 25 July 19, 2004 14:12
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