Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#Topicsort descendingTopic StarterPostsLast post
96Complaints on the troublesome call names...Eldiran3April 12, 2004 13:57
264complete set of terrain graphics?mrb3June 23, 2004 21:27
502ConfusedNicothodes3September 17, 2004 19:07
103containers: bug or intended?spyderbytes3April 13, 2004 13:39
908Contest Discussion*i64September 08, 2006 04:27
483Contest questions--Since we have until next June....Jude2September 04, 2004 01:55
934Contest Registration*i18November 30, 2006 21:41
931Contest Rules*i43December 01, 2006 16:23
790Converting from PC to Mac?Xoid11October 14, 2005 04:29
1031Conveyor beltCeltic Minstrel11December 17, 2007 19:10
998Copying towns?Enraged Slith4July 06, 2007 21:02
234corescendata2.txt editsmrb2June 16, 2004 02:43
688costem terrainPhish Phlot5April 30, 2005 15:39
830Couple of minor bugs in MoCNiemand3January 11, 2006 19:41
565Creating New Editors for BoASilent Motion66November 23, 2004 13:34
602creating new items/monsters?Lord Sylak4January 26, 2005 02:34
491Creating SpellsSmirfOfDoom4September 14, 2004 10:07
334Creature editorjaaari20April 03, 2005 12:22
673Creature Icon AdjustmentGuardian of Eternity12April 07, 2005 10:46
90creature memory cells?spyderbytes6April 12, 2004 12:38
877Creature Numbers and ScriptsDintiradan6May 24, 2006 16:01
498Creature questionChurl5September 13, 2004 01:04
831Creature Script ProblemNiemand16January 14, 2006 20:34
916Creature Script Targeting TroubleAmyth4September 09, 2006 18:55
16Creature types?The Immortal5March 23, 2004 01:51

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