Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic StarterPostssort descendingLast post
726kill_char NuanceThe Immortal1June 19, 2005 10:59
442Unlocking Doors from DialogueGuardian of Eternity1August 08, 2004 19:51
761Custom graphicsThralni1August 27, 2005 07:23
955astring for Windows - v1.0Dintiradan1December 30, 2006 14:19
214ATTN: Error in default door.txt scriptDahak1June 09, 2004 20:44
157how does this work?spyderbytes1April 28, 2004 12:25
115Article - Hey! What did you do that for?The Creator1April 15, 2004 06:19
527Wanted: Good Vahnatai Dialog PicsYou get NOTHING1October 03, 2004 18:47
89bug fix for trap.txtspyderbytes1April 11, 2004 01:16
445Bug in HLPMKelandon1August 11, 2004 10:34
630Horse GraphicDahak1February 21, 2005 09:17
198ah....bleusoul1June 06, 2004 14:48
510Adventure Game Studio & Writing DialogsSilent Motion1September 23, 2004 03:35
161Graphics RequestMorgan1April 29, 2004 05:51
727New 3D Editor ReleaseKernelKnowledge121June 19, 2005 15:00
67what's wrong with this code?spyderbytes1April 05, 2004 19:33
83BoA beta patch available.Spidweb1April 09, 2004 13:05
317Various observations relating to debug modeUA1July 03, 2004 02:33
305A reason some things dont load...Yellow Sub1June 30, 2004 11:31
135error in lockbox.txt scriptspyderbytes2April 19, 2004 18:13
145Items not showing up when testing?Erik Westra2April 23, 2004 00:47
324Scripting...Archmagus Micael2July 07, 2004 08:06
137are cloaks not "equipped"?spyderbytes2April 20, 2004 13:39
318Editing ItemsThe Red Shaper2July 03, 2004 07:52
170Call to put items into containers?Gorvin2May 06, 2004 23:26

Pages