NPC's?
Author | Topic: NPC's? |
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Apprentice
Member # 5325
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written Friday, December 16 2005 04:11
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Hey, Been playing A4 with 3 party members in the hope of finding a NPC to join my party (as you could in the previous games). Just wondering if A4 has any NPC's that can join your party or not? Cheers. Posts: 5 | Registered: Monday, December 27 2004 08:00 |
Apprentice
Member # 6548
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written Friday, December 16 2005 04:14
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apparently not. At least, not in the part the demo allows you to play. Posts: 7 | Registered: Tuesday, December 13 2005 08:00 |
Apprentice
Member # 5325
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written Friday, December 16 2005 05:05
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I'm talking full, registered game. Thanks anyhow. Posts: 5 | Registered: Monday, December 27 2004 08:00 |
Off With Their Heads
Member # 4045
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written Friday, December 16 2005 06:09
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I never found any anywhere in the game. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Law Bringer
Member # 4153
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written Friday, December 16 2005 11:30
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You do get some fighting alongside you throughout the game. For example, that hunter Sinderbrand (north of Grindstone) is technically going with you to kill the hellhound. And later in the game, you get to escort an NPC and get escorted by one. It's a testament to A4 that the escort mission is not painful. The NPC you're escorting can actually fight for themselves. But no, there are no NPCs you can switch into your actual party. Anywhere. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
BANNED
Member # 4
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written Friday, December 16 2005 22:06
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...all of those "escorts", however, either: 1. Move totally independent of you 2. Don't follow you particularly well -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Electric Sheep One
Member # 3431
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written Friday, December 16 2005 23:24
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Well, they seem to move in bounds. There are certain places where they stop and wait to exchange a few words with you before going on. If you play along with them, this can probably seem quite tactically realistic. By the time I got to these guys, though, I was finding the game too easy on Normal, so I avoided or ignored them. I even got some of them to fight each other at one point (hit one so he goes hostile, then let the others mob him since he becomes their closest enemy). Not sure if that has been fixed. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |